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man : SDL_MapRGBA(3)

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SDL_MapRGBA(3)          SDL API Reference          SDL_MapRGBA(3)


NAME
       SDL_MapRGBA - Map a RGBA color value to a pixel format.

SYNOPSIS
       #include "SDL.h"

       Uint32 SDL_MapRGBA(SDL_PixelFormat *fmt, Uint8 r, Uint8 g,
       Uint8 b, Uint8 a);

DESCRIPTION
       Maps the RGBA color value to the  specified  pixel  format
       and returns the pixel value as a 32-bit int.

       If the format has a palette (8-bit) the index of the clos-
       est matching color in the palette will be returned.

       If the specified pixel format has no alpha  component  the
       alpha value will be ignored (as it will be in formats with
       a palette).

RETURN VALUE
       A pixel value best  approximating  the  given  RGBA  color
       value  for  a  given pixel format. If the pixel format bpp
       (color depth) is less than 32-bpp then  the  unused  upper
       bits of the return value can safely be ignored (e.g., with
       a 16-bpp format the return value  can  be  assigned  to  a
       Uint16, and similarly a Uint8 for an 8-bpp format).

SEE ALSO
       SDL_GetRGB, SDL_GetRGBA, SDL_MapRGB, SDL_PixelFormat



























SDL                   Tue 11 Sep 2001, 23:01                    1




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